Mamacocha is a team project (user experience expert, game designer, sound designer, graphic designer, programmers) as part of a student project at the ENJMIN (Graduate school of games and interactive media), during 4 month.
The objective was to create an interactive experience playable in its entirety in 10 minutes. Control Mamacocha, the Goddess of Wind, in order to help Dana, a young celtic maiden, in her quest. Blow some wind to make her levitate in the air, or to remove obstacles!
Mamacocha is a peaceful, poetic experience.
I made all the audio part with fmod designer.